After rediscovering the archived source of Wulf-Forge, work has begun to bring Wulfram II back to life. The codebase has been dusted off and we’ve already made some meaningful progress — core movement, multiplayer sessions, and in-game chat are all functional. That said, this is a slow burn; large parts of the game still need work and things will break from time to time.
In the meantime, the Public Test Server is online and open to everyone. Jump in, drive around, and see how far things have come. Accounts created now are permanent — they will carry over as reconstruction continues. Hours you log today already count toward future Tournament Hours, so it pays to get in early.
Thanks for the patience and the continued interest — it means a lot.